Episode I battle information;
By default, Ziggy has very high HP, strength and defense, however, to make up for these strengths, he has a very slow speed, and his EP and EATK are very low. However, because of the customizable characters in Episode I, it's quite easy to improve Ziggy in these areas by allocating Tech Points.
Ziggy's Armor
Ziggy uses a special kind of Cyborg armor called "VOLG". There are five types of this armor throughout the game. This armor does not contain any special skills like those of the human and realian characters.
Name | Effect | Price | Location |
VOLG10 | VIT +3 | N/A | Equipped from beginning |
VOLG20 | VIT +16 | 420g | Dock Colony |
VOLG30 | VIT +28 | 680g | Durandal |
VOLG40 | VIT +36 | 880g | Elsa (post gnosis attack on Foundation) |
VOLG50 | VIT +44 | 1500g | Dock Colony (post Song of Nephilim) |
Ziggy's Weapons
Ziggy has two different weapons. For one of these weapons, he also has two types of ammunition. These weapons can only be used if he's saved up 6 AP. One also costs a small amount of EP. To use these weapons, you need to press the circle button. These weapons can only be used twice per battle.
BMP555X
Target | Attributes | EP Cost | Location & cost |
All Enemies |
Ether Far Line Beam |
4 EP | Available from beginning |
MSP89SX
Target | Attributes | EP Cost | Location & cost |
All Enemies |
Physical Far Line Hit |
0 EP | Dock Colony |
Ammo for MSP89SX
Name | STR Bonus | Location & cost |
MSS500 | +4 STR | Available from Beginning |
MSS540 | +12 STR | Durandal Armory |